Experience & Background
Savannah College of Art and Design (SCAD)
Leading an innovative department that pushes the boundaries of interactive design and game development education. Educational strategist and manager for SCAD's ITGM BA, BFA, MA and MFA programs. Responsible for strategy and development of SCAD Games Studio, facilitating workflow and deployment of student games. Focus on AI workflows, real-time character systems, and emerging technologies.
Independent consulting on animation, content strategy, game development, applied AI implementations, data visualization, and real-time systems and workflows. Specializing in helping creative organizations integrate emerging technologies and AI-driven tools into their production pipelines.
Senior Previsualization Artist and Animator on 30+ major feature films and television projects including:
Major Films: The Avengers, Men in Black III, Oblivion, Monster House, Battleship, X-Men: Days of Future Past, Godzilla, Thor, Star Trek Discovery
Studios: The Third Floor Inc., Digital Domain, Sony Imageworks, Pixomondo, Disney Imagineering
MFA Computer Art — Academy of Art University, 2004
BFA Fine Arts — University of Pennsylvania, 1997
Additional training: Richard Williams Animation Master Class (Denmark), CGI/Maya Training, Screen Writing (UCLA)